Portfolio

          This 3D model of a Lucrehulk-class LH-3210 cargo freighter was made by Elliot Fergle using the 3D modeling software, Blender. This particular ship appears in the beginning of Star Wars: Episode I - The Phantom Menace. Many confuse this ship with the droid control ship that Anakin Skywalker destroyed at the end of the film. However, that ship is actually a modified version of the cargo freighter, called a Lucrehulk-class Battleship. Various tools were used to create this, including, Booleans to carve out things like the hanger bays and the missing slice of the overall torus; and Subdivides to make things like the central core ship and the engines, smoother.



          This 3D model of the Sun Crusher was made by Elliot Fergle using the 3D modeling software, Blender. This ship appears in Star Wars Legends' Jedi Academy Trilogy. The ultimate Mary Sue ship of Star Wars, the Sun Crusher was almost indestructible, as it managed to fly through a Star Destroyer, unharmed, and even survived a shot from the Death Star Prototype's Superlaser. The ship also possessed the ability to destroy an entire star system by causing a star to turn into a supernova by shooting energy resonance torpedoes at near-lightspeed velocity to the core of the star. The Sun Crusher was later destroyed by being sucked into a black hole, along with the Death Star Prototype. Just like the cargo freighter,  Booleans were used, this time to model not just the engines, but also many other things, including, the access hatch, the torpedo projector, and the bases of the guns.



          This 3D model of the Tantive IV was made by Elliot Fergle using the 3D modeling software, Blender. This ship appears in the beginning of Star Wars: Episode IV - A New Hope, and the end of Rogue One: A Star Wars Story. The ship served as Princess Leia Organa of Alderaan's personal starship until shortly after the Battle of Scarif, where it was pursued by Darth Vader in his flag ship, the Star Destroyer, Devastator. The Tantive's main reactor was shut down, and was boarded by the Empire in search of the stolen Death Star plans, which were jettisoned in an escape pod that landed on the nearby planet of Tatooine. Leia and the crew were taken captive, and the ship was later destroyed by the Imperials. Booleans helped shape portions of the ship, and background images were placed as a guideline on what to construct.



          This is a base modeled for the Tantive IV, made by Elliot Fergle using Blender. It was made so that the model above won't rest on its guns and break them from its own weight. It was made using the bevel tool, and the text feature, in order to make the letters on the front. The file incorrectly rendered, causing extra vertices to show up, and one of the support beams to appear as if it's chipped off.


          This is a model of the Death Star Prototype, made by Elliot Fergle using Blender. It was created by the Galactic Empire as a prototype for the first Death Star, and is featured in the same story as one of Elliot's other models, the Sun Crusher. It was made using different mesh that were reshaped and resized to fit the design. Unfortunately, it could not be printed due to the excessive amount of support material required.



          This is a model of Centerpoint Station created by Elliot Fergle using Blender. It was created by the ancient race known as the Celestials that used this station to make entire star systems, including the Corellian System, the home of Han Solo. The model was made using mesh and a few booleans to help shape it.



          This is a model of a chess set made by Elliot Fergle using Blender. The model was created using the bevel tool for the legs of the table, and booleans to keep each of the individual mesh pieces together. Only one set of chess pieces is present as the file could only be printed in a single color, so a separate file containing the other set of chess pieces was printed. Those pieces are identical to the ones seen here, however they are in a different color.

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          This is a model of my house made by Elliot Fergle using Blender. The model was made using booleans and adjusting the mesh to make the right shapes. At the moment, the model isn't finished yet, as the windows haven't been booleaned yet. Some bad geometry appears to be present, as some of the faces appear to be missing or improperly rendered.

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